Seniors are slow eaters and bad tippers bookworms are patient but hate noise and the mobile-phone addict eats fast and is noisy, but is a good tipper. Families will need a high chair patrons with reservations will need to be sat at specific tables and any finicky restaurant critic who comes by will require extra-close attention. You'll have to juggle multiple tables at the same time, and the eight different types of guests each have their special needs. This sounds easy, and at first it is, but things quickly get hectic. Conversely, the fuller the meter, the more money you'll earn. If it's completely empty, they'll walk out and you'll probably fail the level. Customers' satisfaction is conveyed by a heart-shaped meter that empties every time they're disappointed. When the order is ready, you take it to the table, wait for them to finish, take their payment, and bus the table. When they're done reading the menu, you go to their table, jot down their order, and deliver it to the kitchen. W hen customers enter the restaurant, you take them to a table.
At the beginning of each day you're given a monetary goal that you must reach or otherwise do the level over. Things go from calm to hectic in the blink of an eye.ĭiner Dash starts off with a tutorial level that teaches you the basics of running your restaurant. Unfortunately, though, the game is short on depth and there's little to keep you coming back for more once you've finished the main course. Diner Dash's premise is quite simple, but the gameplay is fast-paced and fun. Such is the premise of Diner Dash, where you control Flo, a young woman who quits her desk job and opens a restaurant. Worn down by stress, an overbearing boss, the daily grind of a 9-to-5, or a combination of all three, many people have fantasized about quitting their jobs and setting out to do what they love. Diner Dash: Sizzle & Serve (Nintendo DS, 2007)